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ERIC PARIS
3D Artist
SKILLS
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Blender
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Autodesk 3ds Max
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Adobe Photoshop
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ZBrush
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Unreal Engine
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Unity
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Accurig
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ComfyUI
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CapCut Pro
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Autodesk Maya
- Autodesk Inventor
- GIMP
- Adobe After Effect
- Adobe Premiere
- Substance Designer
- Substance Painter
- Automatic 1111
I would like to share that my primary 3D software is Blender. With my experience across all the major tools in industry, I’m incredibly adaptable. Whether it’s building models from image references, turning AI concepts into reality, or tackling both simple and complex design ideas, I’m ready to bring your vision to life!
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Low and high poly modeling
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High quality render
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Concept art with Ai
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Basic animation
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Fluid simulation
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PBR materials
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Ai high quality images (8K)
KNOWLEDGE
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